Been taking a few days break from coding on the new HQ universal codec, to rest up. I realized that we definitely need an additional opaque mode in there. Something that uses around the size of BC1 (64-bits/block) with similar quality. Why?
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Supporting this mode requires that we can transcode BC1 to ASTC and BC7 at very high quality (without pixel recompression).
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This mode will only have around 64 bits of used bits out of 128, with the rest set to 0's. LZ will shrink it down to 64-bits/block or less.
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