I initially thought that it is about shadowy spots to sit in for a lesser chance to be spotted, but this is pretty impressive in its own way!
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Yea - I think it's awesome that a graphics feature could give skilled players a slight advantage. I tried very hard to make CS:GO's CSM shadows as clean as I possibly could (considering it's shadow mapping).
End of conversation
New conversation -
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TIL CS:GO is using Source1 not Source2
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