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we are also open to collaborate with other companies or individuals, as well as sponsoring more open source work to improve and support the ecosystem. feel free to reach out to us here or on opensource@embark-studios.com
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We've put together a tracking page for our
@rustlang open source work, future ideas/plans, and issues that we've run into and want to improve on: http://embark.rs
Still early but hope it can be useful / of interest!Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Johan Andersson Retweeted
Interested (maybe already invested?) in using Rust for game development?

Please set aside a brief moment to answer this short survey about the current state of our GD ecosystem and what the GD working group can do to nurture it.
https://users.rust-lang.org/t/survey-from-the-rust-game-development-working-group/31270?u=erlend_sh …Thanks. Twitter will use this to make your timeline better. UndoUndo -
We've released PhysX bindings to
@rustlang + early WIP safe layer https://github.com/EmbarkStudios/physx-rs … Quite complex big C++ project to build & bind to (@h3r2tic did some magic). Eventually want full native Rust lib but PhysX is feature rich & performant today so nice to be able to use it!Thanks. Twitter will use this to make your timeline better. UndoUndo -
Johan Andersson Retweeted
New blog post titled "In Praise of Syndication". Read it here (or in a reader of your choice): https://www.tobias-franke.eu/log/2019/08/07/in-praise-of-syndication.html … It's a bit of a rant in the beginning, but the I believe the web is terrible. I also really like RSS/ATOM.pic.twitter.com/GUooQs5isY
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Johan Andersson Retweeted
Prime Minister Stefan Löfven have explained and emphasised the complete independence of the Swedish judicial system, prosecutors and courts. In Sweden everyone is equal before the law. The Government is not allowed, and will not attempt, to influence legal proceedings.
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Johan Andersson Retweeted
Kind reminder, if you are building a C/C++ library, please don't assume users will use whatever build system you picked. For the love of god, make it easy to build from scratch. Here are some (likely controversial) rules I suggest...
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Johan Andersson Retweeted
I can't overstate how big the value return is on a 1 second check in CI for formatting. The amount of time not wasted on nitpicks amounting to "this code works perfectly but let me hold up this review because this brace is wrong " is invaluable.pic.twitter.com/GNNEVgbcNM
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Johan Andersson Retweeted
Here is an example of something I've been working on, along with the rest of the ML team, whilst at Embark. I'm still surprised at the quality of the robots gait, given that this is using only pure RL. With our current solution it learns a basic walk in less that 20 mins!https://twitter.com/magnord/status/1145629862683709446 …
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No robots were harmed in these reinforcement learning experiments, yethttps://twitter.com/magnord/status/1145629862683709446 …
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Some news and more updates about what we've been working on recently at Embark!https://twitter.com/EmbarkStudios/status/1145615064516485120 …
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Johan Andersson Retweeted
We are looking for wizards, alchemists, magicians to explore the future of creative tools and content creation for games together

Modern scroll reading/crafting
+ geometry conjuring skills
are useful :D More (actual) info on @EmbarkStudios websitehttps://embark.games/position/creative-tools-research-engineer/ …Show this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
Johan Andersson Retweeted
A documentary on how we celebrate Swedish midsommar tomorrow.

https://youtu.be/1Vnghdsjmd0 Thanks. Twitter will use this to make your timeline better. UndoUndo -
We think there aren’t enough electric scooters in Stockholm yet so happy to announce that
@EmbarkStudios is pivoting to be a transportation company!pic.twitter.com/jcs5ESoA2A
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Johan Andersson Retweeted
1999: there are millions of websites all hyperlinked together 2019: there are four websites, each filled with screenshots of the other three.
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Johan Andersson Retweeted
It's time to announce my next adventure.

At the end of June, I'll be joining Embark Studios (@EmbarkStudios) in Stockholm. We're creating new tools and ecosystems that blur the line between creating and playing, and empower everyone to make games.
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Johan Andersson Retweeted
Here's our very latest environment test in
#UE4. The assets in this desert biome are the result of our week-long photogrammetry trip to Tenerife (1/3).pic.twitter.com/6qqTDMWq5VShow this threadThanks. Twitter will use this to make your timeline better. UndoUndo -
I do get quite a lot of email, but think this is an unreasonably large inboxpic.twitter.com/UboTHo1hr8
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