Renaud Galand

@RenaudGaland

Lead Artist @ Theorycraft Games | Former Principal II / Lead Character Artist on Overwatch @ Blizzard Entertainment - Personal account

Joined September 2012

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  1. Pinned Tweet
    13 Oct 2021

    Super happy to finally share a new collectible concept collab with : “Kunoichi (くノ一)”! Modeled in Zbrush/Maya and fully textured + rendered in Marmoset Toolbag 4. <3 (SOUND ON ^_^) (More shots in thread.)

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  2. May 6
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  3. Retweeted
    Apr 30

    Starting roughing in a little diorama of the next tileset for my game.

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  4. Apr 25

    Just remember that even tho, the wait was a little longer than expected, Team4 has been working SUPER HARD to make this happen (and still is!), so if you see a bug or have some feedback, use the proper channels and be kind to the devs ❤ See you tomorrow in the beta 😊

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  5. Retweeted
    Apr 14

    Heroes aren't born, they're made. See Sojourn power up her Railgun and disrupt the battlefield! Get ready to slide into the action with Sojourn, playable in the PVP Beta.

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  6. Retweeted
    Apr 13

    Introducing Sojourn. A fierce former Captain of Overwatch equipped with cybernetic abilities. Coming soon to PVP Beta.

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  7. Retweeted
    Apr 11

    Somewhat organically, we're ended up as a fully remote studio with people all over NA and a few international! Although of course there are tradeoffs, overall this has been great for us. I think it has been key in letting people live their best lives AND do their best work.

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  8. Retweeted
    Apr 9
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  9. Retweeted
    Apr 4

    still a bunch of things to tweak but it works so much better than I expected.

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  10. Retweeted
    Apr 4

    A little something we've been working on for the past 2 years in complete secrecy.

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  11. Retweeted
    Apr 3

    1/6 A year and a half later, I finally finished my black hole project. and now powered by , this shader/sim implements physically correct gravitational lensing, which bends the light in all kinds of groovy ways!

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  12. Retweeted
    Mar 24
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  13. Mar 14

    Another big one for me is to REALLY help shape up the company, not only from a development stand point but also its culture. It definitely feels special 🙂

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  14. Mar 14

    - Impact, and the feeling of making a real difference. - (Light)speed iterative process (getting stuff in the game instantly is amazing). - Learn, grow and getting out of your comfort zone. - It's all about making A GAME with a small group of passionate and like-minded people 🙂

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  15. Retweeted
    Mar 10

    PVP Beta is coming soon. 🎮 OW2 PVP Beta begins late April 🍁 New heroes, maps, and modes ✋ Beta Sign Up 💯 It's been 0 days since the last Overwatch 2 update

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  16. Retweeted
    Mar 10

    Game Director Aaron Keller details our plan to bring Overwatch 2 PVP content into your hands sooner. 👀

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  17. Retweeted
    Mar 7

    The bundle for Ukraine is live!! ~1,000 games worth over $6,500, $10 minimum donation, all proceeds donated to charity. Let's do what we can!

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  18. Retweeted

    We'd like to welcome WADE WINEBRENNER, senior visual designer, to our whimsical working group. From Adidas to IBM to and , Wade's walked a wending way to wind up at... wTheorycraft wGames. ... Ws in the chat. 🙃

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  19. Retweeted
    Feb 28

    I don't usually post pictures of myself, but today is an exception.

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  20. Retweeted

    10 minutes to the show match, 40 minutes to queues open!

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  21. Feb 24

    First big playtest of the year incoming! As a side note, the art team also spent some time working on our first 3D environment visual proof of concept, and we'd LOVE to have your feedback on it 😃 Join us this Friday! ❤

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