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Great project. However, I would go straight for a Nanite equivalent. Meshlets with auto lod and camera culling all in one.
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That's what we want to do, but Nanite is one extra level because LOD is computed per piece itself. That's more than we want to implement, we want to keep the LOD at object level for simplicity.
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hmm I'm curious, do you think 3D tiles could be useful for such? It's typically used for large terrain scans, but why not any sort of large scenes? I also saw there's a webinar tomorrow covering it
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glTF's Geospatial Webinar kicks off in two days! Register now and hear about scaling glTF with 3D tiles, Point Clouds and a proposed "Geospatial Profile" for glTF. Wednesday, January 18, 2023 at 10:30 PST khronosgroup.zoom.us/webinar/regist