Rogelio E. Cardona-Rivera

@recardona

🇵🇷 Asst. Prof. of AI, CogSci, Interactive Narrative, Game Design, & VR & via , . alum. He/They. Tweets my own.

Salt Lake City, UT
Vrijeme pridruživanja: kolovoz 2010.

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  1. Snow day! :) Good way to catch up on the two papers due today. We should schedule more snow days on the calendar.

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  2. 1. velj

    Woke up this morning and felt my heart full seeing so many Puerto Ricans studying in PhD programs across computing and STEM disciplines. <3

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  3. proslijedio/la je Tweet
    1. velj

    EAE Global Game Jam begins soon!

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  4. proslijedio/la je Tweet
    31. sij

    VPSC lab presenting some of our VR projects at Silicon Slopes summit.

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  5. proslijedio/la je Tweet
    30. sij

    It's not every day that the President of Nintendo North America stops by your work. It was a lot of fun showing around the EAE studio, took a look at the graduate student games and of course dropped by the streaming lab.

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  6. proslijedio/la je Tweet
    30. sij

    See you guys Friday. I promise to shake my fists at you.

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    Look who visited the today! Doug Bowser, a U grad & president/chief operating officer of Nintendo of America. Thanks, Doug! What a thrill for our Esports team & Crimson Gaming Club members. [Repost to correct tag]

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    27. sij

    Doug Bowser, CEO OF Nintendo USA and proud Utah alum, stopped by EAE today to hear our students pitch their games and meet the Utah varsity esports team.

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  9. 26. sij

    I just cannot believe it. I grew up in the Jordan-era, but I remember watching Kobe enter the NBA. The first time in my life I stayed up late post-2am was to watch Kobe win his first championship. I am unbelievably saddened by this.

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  10. 23. sij

    It’s still a logical fallacy (“appeal to popularity”) but it’s worth examining *why* it emerges, and what we might structurally do to the review process so that the statement in question becomes less necessary.

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  11. 23. sij

    If reviewers are not trained to treat problems as interesting prima facie - even if the problems are not ones they care about or problems that they see as important to solve - we will continue to see seemingly-unnecessary statements that defend why we choose these problems.

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  12. 23. sij

    At the same time, I have received so many rejections with meta-reviews that state: “The most significant concern is with the contribution and novelty of the work.” Sometimes, “Topic X is popular” is a hedge to precisely that kind of meta-review.

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    14. sij

    At Xbox we are excited to be offering our Latinx in Gaming GDC Scholarship again this year! The winners of the scholarship will get an All-access GDC pass and a Private meet & greet with Gaming Industry leaders! Deadline is Jan 31, 2020

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    11. sij

    If this would happen anywhere in the US it would be front page of all newspaper and trending on Twitter. But Puerto Ricans are second class citizens so... 🤷🏽‍♂️

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  15. 9. sij

    Sweet mercy, can I get a do-over on the start of 2020? Flu, strep, and now laryngitis, have knocked me down for almost 6 weeks straight. I am feeling anxious about staying indoors so much and my pile of work just keeps looming larger and larger. 😓

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    Puerto Rico has had the following earthquakes within the last 2 hours: 6.0 5.6 5.0 4.2 4.5 4.3 All of these quakes were centered off of the southern coast of PR.

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    Blow up the DEATH STAR in VR! - Project Stardust (Massive UPDATE) // Ocu... via

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  18. proslijedio/la je Tweet
    3. sij

    On that note, if you want to read more about "Why should you study visual narratives like comics in Cognitive Science?" you should check out our intro article to a special issue of 's Topics in CogSci!

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  19. proslijedio/la je Tweet
    2. sij
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  20. proslijedio/la je Tweet
    2. sij

    Looking for a venue for your AI-and-games papers now that the holidays are over? How about the AI track at ? Work accepted in any area of AI-meets-games: AI for game design, game playing, game analysis, PCG, etc. Deadline 27 January.

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