A right to defense is different from a right to survive.
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yeah my point sort was, if there are rights and agreeable justifications, that's the only scenario where both death-matches and patchwork *aren't* inevitable, as coexistence becomes a matter of negotiation
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tbs, it doesn't seem like the 'death match' between irreconcilable cultural assumptions is one that primarily plays out in the form of violence and deterrence rather than memetic infection, and I'm not sure how much patchwork can really do about that
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Well successful patchworks would build in resistances or flexibilities to combat. Unsuccessful would be swallowed.
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sure, but in this case we're talking about resistance on the level of ideas and norms and such, which is much harder to deliberately engineer than military deterrence, to the point where I'd severely doubt that's the right way of looking at it at all
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Yeah, think the virtual vs spatial thing is something that needs further thinking-through.
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If you keep delving into virtual patches, you could end up with something like temporal (rather than spatial) determination—sovereign services wth faster or slower sims, etc. Whole civilisations in suspended animation, others running through millennia in the blink of an eye.
End of conversation
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