Petr Legkov  

@razialo

I have a strange way of saying hello. Cognitive Scientist, co-host , etc.

Osnabrück, Germany
Vrijeme pridruživanja: prosinac 2011.

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  1. proslijedio/la je Tweet

    Finally got OpenVR input working in C# for my WIP convenience library, a lot of tweaks and experimentation to get it working, will make an example project at some point: Thanks and for all their pointers, tips and support! 🎂

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  2. proslijedio/la je Tweet
    prije 9 sati

    The most fascinating thing about writing this tutorial for how to setup a project in WITHOUT any legacy code going forward is the sheer lack of support for SteamVR. Even the official documentation doesn't list it anywhere:

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  3. proslijedio/la je Tweet
    prije 19 sati

    A quick breakdown of the automatic rigging and skinning for the VR softbody physics I've been working on. You can go from arbitrary model -> realtime simulation in just a few minutes.🌱 The auto skeletonization/skinning is built with .

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  4. prije 4 sata

    Apart from the terminology rants, you think that 3DoF / 360 Content is here to stay? Easy to build and scale and seems to satisfy many users? Or you think 95% of headsets in 5 years will be 6DoF and 3DoF will be dead? I feel biased and overfitting confident ...

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  5. proslijedio/la je Tweet
    31. sij

    One of the most in depth interviews I have made, with some thoughts on the beautiful mariage of tech + community + content + integrations, thanks for the great conversation

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  6. proslijedio/la je Tweet
    30. sij

    . CEO joins to talk about all things 3D Topics - why sketchfab was created - why the big 4 tech co’s can’t compete with the community LISTEN: ITUNES: SPOTIFY:

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  7. proslijedio/la je Tweet
    30. sij

    Recently, Mozilla unveiled ‘Hello WebXR’, a demo designed to show that WebXR is a viable alternative to store apps. We tried it out, and found it certainly makes a convincing case!

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  8. 30. sij

    Please leak something to the press!!! I am dieing to know those dam numbers as well!!! Follow your duty, release the knowledge!

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  9. proslijedio/la je Tweet
    29. sij

    4DViews volumetric video + Unity HDRP and VFX Graph

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  10. proslijedio/la je Tweet
    29. sij
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  11. 30. sij

    Holy shit, thx - there is indeed a Tik Tik style point cloud App wow

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  12. 29. sij

    3d stuff is becoming so hard to distinguish from real life it's freaky ...

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  13. 29. sij

    I propose a new Instagram but with point Clouds! I think the time has come. Maybe wants to kickstart? Open source and privacy focused. Most popular cloudfluencers will be printable. Cloud computing biz will sponsor out of confusion. Light field compression and 5G.

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  14. proslijedio/la je Tweet
    29. sij

    Information retrieval is underestimated in term of cognition and the scale required for creativity. How quickly you can access an information to share it and use it makes a radical difference. This is why indexing and visualisation matters so deeply.

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  15. 23. sij

    I want a dual screen android with pen support and a Bluetooth keyboard so badly ... I think it could boost my productivity so hard ... But maybe I am very wrong and it will be a disaster ...

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  16. 21. sij

    This looks so cool :) , did you manage mixed reality recording based on the Oculus SDK? Or maybe (does it support quest :0?)? And how did you do the tracking?

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  17. proslijedio/la je Tweet
    20. sij

    "we're only just scratching the surface of digital tools for thought" and is literally bringing this to another dimension, including natural interaction in , total focus in and binding it to the "real word" with ! So much more to come, tomorrow is exciting!

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  18. proslijedio/la je Tweet
    19. sij

    I'm working with XR for more than four years now and finally got my first own 6DoF headset a few days ago 🎉 The provides such a low threshold to enter and I've never experienced a room setup this painless but developing is quite annoying imho.

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  19. 20. sij

    Feeling somewhat confused as I haven't touched unity before this weekend since years. Might be a stupid question (that's why asking thb) ... If you would develop a small Quest prototype with Unity from scratch, would you:

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  20. 19. sij
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