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Petr Legkov proslijedio/la je Tweet
Finally got OpenVR input working in C# for my WIP convenience library, a lot of tweaks and experimentation to get it working, will make an example project at some point: https://github.com/BOLL7708/EasyOpenVR … Thanks
@ruirize@zite00 and@CircuitLord for all their pointers, tips and support!
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Petr Legkov proslijedio/la je Tweet
The most fascinating thing about writing this tutorial for how to setup a
#VR project in#Unity3D WITHOUT any legacy code going forward is the sheer lack of support for SteamVR. Even the official documentation doesn't list it anywhere: https://docs.unity3d.com/Manual/XR.htmlPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Petr Legkov proslijedio/la je Tweet
A quick breakdown of the automatic rigging and skinning for the VR softbody physics I've been working on. You can go from arbitrary model -> realtime simulation in just a few minutes.
The auto skeletonization/skinning is built with @sidefx#Houdini.#vfx#gamedev#indiedevpic.twitter.com/XHMZf6LcjJPrikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Apart from the terminology rants, you think that 3DoF / 360 Content is here to stay? Easy to build and scale and seems to satisfy many users? Or you think 95% of headsets in 5 years will be 6DoF and 3DoF will be dead? I feel biased and overfitting confident ...
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Petr Legkov proslijedio/la je Tweet
One of the most in depth interviews I have made, with some thoughts on the beautiful mariage of tech + community + content + integrations, thanks
@Azadux for the great conversationhttps://twitter.com/researchvrcast/status/1222920644830146563?s=21 …
0:14Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Petr Legkov proslijedio/la je Tweet
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@sketchfab CEO@albn joins to talk about all things 3D Topics - why sketchfab was created - why the big 4 tech co’s can’t compete with the community LISTEN: https://youtu.be/cSk5xBal6zo ITUNES: https://tinyurl.com/itunesresearchvr … SPOTIFY: https://tinyurl.com/rvrspotify pic.twitter.com/RZpBZrXT23Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Petr Legkov proslijedio/la je Tweet
Recently, Mozilla unveiled ‘Hello WebXR’, a demo designed to show that WebXR is a viable alternative to store apps. We tried it out, and found it certainly makes a convincing case!
@mozillareality https://uploadvr.com/mozilla-hello-webxr-musings/ …pic.twitter.com/IBA78BKfKY
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Please leak something to the press!!! I am dieing to know those dam numbers as well!!! Follow your duty, release the knowledge!https://twitter.com/hmltn/status/1222652052595064833 …
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Petr Legkov proslijedio/la je Tweet
4DViews volumetric video + Unity HDRP and VFX Graph https://github.com/keijiro/4DViewsTest …pic.twitter.com/f1u0UJncKE
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Petr Legkov proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Holy shit, thx
@tartanski - there is indeed a Tik Tik style point cloud App wowhttps://twitter.com/tartanski/status/1222589812923826178 …Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
3d stuff is becoming so hard to distinguish from real life it's freaky ...https://twitter.com/Azadux/status/1222269611468640257 …
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I propose a new Instagram but with point Clouds! I think the time has come. Maybe
@elonmusk wants to kickstart? Open source and privacy focused. Most popular cloudfluencers will be printable. Cloud computing biz will sponsor out of confusion. Light field compression and 5G.https://twitter.com/farinity/status/1222275028261265408 …
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Petr Legkov proslijedio/la je Tweet
Information retrieval is underestimated in term of cognition and the scale required for creativity. How quickly you can access an information to share it and use it makes a radical difference. This is why indexing and visualisation matters so deeply.
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I want a dual screen android with pen support and a Bluetooth keyboard so badly ... I think it could boost my productivity so hard ... But maybe I am very wrong and it will be a disaster ...https://www.theverge.com/2020/1/22/21077334/microsoft-dual-screen-apps-windows-10x-android-emulator-surface-duo-neo-developers …
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This looks so cool :)
@yarwadnyc, did you manage mixed reality recording based on the Oculus SDK? Or maybe@LIV (does it support quest :0?)? And how did you do the tracking?https://twitter.com/EricPresidentVR/status/1219620495693316096 …
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Petr Legkov proslijedio/la je Tweet
"we're only just scratching the surface of digital tools for thought" and
#XR is literally bringing this to another dimension, including natural interaction in#XR, total focus in#VR and binding it to the "real word" with#AR! So much more to come, tomorrow is exciting! https://twitter.com/fredericrenken/status/1218551265883455489 …Tweet je nedostupan.Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Petr Legkov proslijedio/la je Tweet
I'm working with XR for more than four years now and finally got my first own 6DoF headset a few days ago
The #OculusQuest provides such a low threshold to enter#VR and I've never experienced a room setup this painless but developing is quite annoying imho.pic.twitter.com/DgaTtGY5bJ
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Feeling somewhat confused as I haven't touched unity before this weekend since years. Might be a stupid question (that's why asking thb) ... If you would develop a small Quest prototype with Unity from scratch, would you:
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Completion for oculus quest?https://www.theverge.com/2020/1/17/21071255/lenovo-fcc-standalone-vr-headset-vr3030s …
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