Currently getting a pixel-font based UI mock by our awesome UI Designer. See if we can get all the low-DPI people (which are a lot) something better to look at than the blurry eye-bleed it is now.
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Yeah i mean i tried to do RGB subpixel AA as well many times, it 'works' but its just not good enough rly afaik. So how about deciding its impossible, have pixelfonts for the low-dpi folk and MSDF for the hi-dpi. Solved atleast for what im doing :)
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Apple also quit doing subpixel AA a while ago, its really very annoying to have to know the background color since you cant get it in the GPU rly.
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Btw its quite trivial to mess with the text shaders in makepad and try things like this.
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Here was my experiment with subpixel AA for the code editor https://github.com/makepad/makepad/commit/5c31657fb003aad4f60dfbc33d94ab61eac7fc08 …
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