I watched all 8 episodes of The Witcher and I still have no fuckin idea how mages work - a novel by Jay Kristoff
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Fantasy 101. There's a reason why most D&D games tend to fall apart around level 10-12. Teleportation is the stone cold killer of tension.
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There’s an exception to this which is almost common enough to be a trope itself-if blocking teleportation requires less skill than teleportation itself, then teleportation reverts to being a convenient way to skip wandering through the woods for several chapters
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