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  1. 2. velj

    Message à . Vous avez le devoir d'inviter à nouveau pour revenir sur ce qui s'est passé, chacun fera son mea culpa, puis vous parlerez du domaine d'expertise de Chouard: La constituante. En mode cool. C'est votre devoir de le faire.

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  2. proslijedio/la je Tweet
    12. sij

    Incroyable, il y a encore des enfants qui jouent dans les rues de Toulouse le samedi. Il faut vite le dire à Christophe Castaner, qu’il prévienne la police.

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  3. proslijedio/la je Tweet

    Pour une visualisation de la catastrophe, la a réalisé une image 3D de l'Australie en flamme.

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  4. proslijedio/la je Tweet
    25. pro 2019.

    Just in time for Christmas, release version 1.5.0 of my bindings with initial d3d9 support,

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  5. proslijedio/la je Tweet
    17. pro 2019.

    Flax Engine 0.6 is now available! This update contains huuuge amount of improvements and cool features. Read blog post with release highlights:

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  6. proslijedio/la je Tweet
    5. pro 2019.

    I present you: a happy 🐈

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  7. proslijedio/la je Tweet
    22. lis 2019.
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  8. proslijedio/la je Tweet
    1. lis 2019.

    The automatic trash cans quickly became self conscious and the insurrection began in the blink of an eye - terrifying footage:

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  9. proslijedio/la je Tweet
    27. svi 2019.

    my new record, 76^3 = ~438K cubes rendered at 60FPS, all threads are still not fully utilized, so 500K soon

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  10. proslijedio/la je Tweet
    15. svi 2019.

    ok, the shader-cross-compiler-solution for sokol_gfx.h is now "official", all the sokol-app samples have been moved over to use the shader compiler: You can check the updated C- and GLSL-source via links on each sample's page:

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  11. proslijedio/la je Tweet
    16. tra 2019.

    Flax Engine moves towards cross-platform gaming. Adding Vulkan rendering backend implementation into the engine resulting in greater efficiency, performance, and stability.

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  12. proslijedio/la je Tweet
    10. tra 2019.

    Big update! I ported 35 three.js examples to my native library mud, and did a live JS version of those (soon) editable in-browser A ton of improvements over the last months helped complete this Powered by and :) (patience, 50mb of data)

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