Devs say it's up to players to decide if internment camps are good or bad?! No. The question itself is political!https://twitter.com/cbcnews/status/761590699372449793 …
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Games can and should tell political stories but if developers want to do that, they gotta have the guts to present a point of view.
At the very least game developers need to stop pretending their political allegories and analogies don't carry a political point of view.
This is one of the most asinine things I’ve read in a long time. Science fiction is BEST when commenting on society.pic.twitter.com/oRwAz8MxuR
All of the greatest science fiction *has something to say* about humanity, tech and society. It has a political point of view to convey.
Can you imagine if Kurt Vonnegut was like "After reading Slaughterhouse Five if you think war is awesome, that's perfect!"
How ludicrous would it be if Margaret Atwood was like "After reading A Handmaid's Tale, if you think misogyny is cool, that's perfect!"
A) All art has a point of view. B) The point of view is what makes it art. C) Pretending that it doesn't have one devalues the medium.
The gaming industry often presents an “apolitical prospective” on political issues as the height of sophistication, when it’s anything but.
This insistence on "moral relativism” or “moral nihilism” is a blight on public discourse. Game developers do us no favors by promoting it.
I don't think that's necessarily true - if it is a well-made game, choices will have consequences. If not, it's a poor game.
I'm hard pressed to think of a AAA game where choices have any significant impact on gameplay.
Heavy Rain. LA Noir. Dishonored. Witcher. Minecraft Story Mode. Dragon Age. Alpha Protocol. Mass Effect.
Those most impact ending and/story not gameplay. Slightly more rats, guards or alarms in Dishonored is not significant.
It is to the guards. :-)
read follow up tweets.
Removing player choice is not the solution. Make player choice effect gameplay, if the gamemaker cares, but they don't have to
The principal message being that you have agency and the moral license to exercise it. I think that's what bothers you.
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