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Revision3
@r3eckon
Game & Software Development. #Unity asset dev. You can also contact me for memes. u3d.as/A77 u3d.as/1yE0 u3d.as/1wb4
Canadagithub.com/r3eckon/Joined August 2012

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I don't know about you, but I dont foresee myself ever "unifying" with a bunch of hateful people who called me racist, sexist, misogynist, chump, deplorable, sell-out, nazi, Trumptard, transphobe, and told me that white people were what's wrong with the world for 4 years...
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Don’t worry folks, her bias gets better. 👇🏼 We’ll see you in the Supreme Court. 🇺🇸 @GoJackFlynn
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Trump already provided so many arguments of being dangerously unfit; Now, he proved it beyond doubt @ByJohnLMicek pennlive.com/opinion/2016/0
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Added some subtle sprite "animations" causing light pattern to change randomly on buildings! No gameplay but really gives some life to the world ( tip : focus on a certain populated area for a while if you can't see it ) youtu.be/NPPa4i43ofk #gamedev #pixelart
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Here is a small project I'm currently working on : cellular automaton based powder simulation running at 1000+ FPS on a compute shader. This is a a 4096x4096 grid so there are over 16 million cells computed each step. #gamedev #indiedev #unity3d
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Tile Map Accelerator v1.1 introducing Automatic Chunking allowing for fast edit baking while retaining the stellar rendering performance at any zoom level. Get it before the update releases to save a few bucks! u3d.as/1yE0 youtu.be/9WEoJBn72CI #gamedev #unity3d
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youtu.be/FT7R7Ag1Kio Procedural Area Spawner - A new asset of mine to be released shortly. Simple procedural area fillup using #Unity3D built in physics system to avoid clipping between props and AABB mode perfect for procedural bookshelf generation! #gamedev
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