Quel Solaar

@quelsolaar

If you have questions or comments E-mail me at eskil at obsession dot se. This feed is only used as a worklog. Personal account

In Love
যোগদান করেছেন এপ্রিল ২০০৯

টুইট

আপনি @quelsolaar-কে ব্লক করেছেন

আপনি কি এই টুইটগুলি দেখতে চাওয়ার বিষয়ে নিশ্চিত? টুইটগুলি দেখা হলে @quelsolaar অবরোধ মুক্ত হবে না।

  1. পিন করা টুইট
    ৩০ নভেম্বর, ২০১৬

    Today my game LOVE is 10 years old. I think it finally time to tell the real story behind it:

    পূর্বাবস্থায়
  2. ১০ ঘন্টা আগে

    I'm getting very close to completing 2.0 of my UV unwrapper. I have more tests to run and then I will do some cleanup. I probably need to give it a proper name too. I cant wait to show it off att ! I'm obviously already planing 2.1 ...

    পূর্বাবস্থায়
  3. ১৫ জুলাই

    How do you project a single polygon? It started out as a simple projection, I'm now detecting 6 special cases: 90 degree triangles, near axis triangles, long rectangles, parallelograms, quads with near parallel oposit sides, and iregular. Probably adding more...

    পূর্বাবস্থায়
  4. ১৩ জুলাই

    In the 80s TV was the dominant medium. It controlled what you watched, when and feed you adds. The antidote was the VCR. The VCR gave the users control of the data. Big media hated it. We need a VCR for the internet. That is what is.

    পূর্বাবস্থায়
  5. ৭ জুলাই

    If i build it in release mode it does it in 0.27 seconds...

    এই থ্রেডটি দেখান
    পূর্বাবস্থায়
  6. ৭ জুলাই

    This UV mapping is pretty flawless. It was computed in less the one and half second. There are always things to improve but this is looking very good. Optimizations have made processing much closer to linear.

    এই থ্রেডটি দেখান
    পূর্বাবস্থায়
  7. ৬ জুলাই

    I optimized my UV mapper by implementing a rasterizer, but then I found a function on the wrong side of a }. Instead of running once, it was running once per polygon in the model… so yes, its faster now… :-/

    পূর্বাবস্থায়
  8. ৫ জুলাই

    Streaming more UV developent, I hope to write a software rasterizer today:

    পূর্বাবস্থায়
  9. পুনঃ টুইট করেছেন
    ২৫ জুন

    This talk on VFX by Julian Love may by my favorite GDC talk ever. Its this kind of methodical process that makes such a great developer. I recomend it even if you arent a developer, just to see how serious people go about doing things.

    পূর্বাবস্থায়
  10. ২১ জুন

    I'm streaming: I plan to finish up my new repair algoritm and starting work on a new experimental way to deal with UV mapping of tubes.

    পূর্বাবস্থায়
  11. পুনঃ টুইট করেছেন
    ২১ জুন

    Some very good proposals for the C standard: by I wish C compilers where forced to generate warnings whenever they detect a undefined behavior, rather then see it as a license to go crazy on optimizations. For now sticking to C90.

    পূর্বাবস্থায়
  12. ১৮ জুন

    New blog post: "Supply side service" why so much stuff is becoming terrible, and what do to about it.

    পূর্বাবস্থায়
  13. ১৫ জুন

    Either I was wrong in thinking that the move to laptops has made people ditch the mouse for the inferior touchpad, or all my followers are just way smarter when it comes to input devices then the general population. Either way, I'm happy with the result.

    এই থ্রেডটি দেখান
    পূর্বাবস্থায়
  14. ১৪ জুন

    What is your primary pointing input device for computers? Mouse or touchpad?

    এই থ্রেডটি দেখান
    পূর্বাবস্থায়
  15. ১১ জুন

    Streaming more development of my UV unwrapper. Will work on Cones among other things today.

    পূর্বাবস্থায়
  16. পুনঃ টুইট করেছেন
    ৮ জুন

    Ever since i first read the Steele Dossier (The one claiming Russia helped elect Donald Trump) over a year ago, I have tried to figure out why I find it so believable. Why believe in this conspiracy when I don't believe in others? It comes down to culture:

    পূর্বাবস্থায়
  17. ৭ জুন

    Larger and more complex models take time to compute, but they also turn out far better then hand UV mapped. I have some very cool results on a human model that the nice people at sent me that is really impressive. I hope to be able to share more at some point.

    পূর্বাবস্থায়
  18. ৬ জুন

    Watched some great this morning(), and it reminded me to post a video showing the latest version of my RTS, EXO It took me 9 months to redesign the 4 units for this version. I hope to play test it some day.

    পূর্বাবস্থায়
  19. ৬ জুন

    I have added a new algorithm that cuts down unwieldy shapes (left) to smore easily packed islands (right). In this example you gain twice the resolution. Humans are especially hard because people expect UV mapping to be done a specific way that has no basis in the shape.

    পূর্বাবস্থায়
  20. ৫ জুন

    I have always thought porting to all platforms to be good practice, but Apples behaviour with forcing their own languages and now removing offends me so much, that I think a boycott is in order. used to be great, It sucks that we cant have 3 viable PC platforms.

    পূর্বাবস্থায়
  21. ২ জুন

    I'm super excited that has invited me to to give a presentation on my work on fully automatic UV unwrapping. I cant wait!

    পূর্বাবস্থায়

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