This is what I would do with Star Wars: Death. Star. Production. Line.
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There's a system somewhere with a ring of two thousand of them at various stages of assembly. Most of them mostly operational. The line has been started and stopped at various times.
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In the climax of the film, the Rebels' plan is to reprogram each of them to fire on the previous one in turn. Like a chain reaction. Obviously our heroes are stuck on one of them and have to get off it before it gets exploded, etc.
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Have you read https://www.fanfiction.net/s/11685932/1/Instruments-of-Destruction … ? Project Management/Industrial Engineering is a rich vein for Star Wars fiction
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The Goal, but for planet destroying weapons stations
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maybe it's not that it takes 20 years, but instead that there were 17 years of death stars that could not take off if it rained or something all space bloggers criticizing the huge waste of money the project was, and making fun of the space military industrial complex
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New theory: the Death Star was a project stuck in development hell for thousands of years, each version being shut down at various points in construction as it was deemed too big, too expensive, not a good investment, or "evil". This happened many times. Few were ever "restarted"
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