It's fascinating to me the number of people who suggest in Deus Ex there should have been an option to leave UNATCO. There was! At first...
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This is true of software as well as artistic works/writing/films/games. We ship with bugs. We know there are bugs. It's a tradeoff
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You play a new game; you find obvious, glaring bugs. Walls you can clip through. Balance issues. Do you really think they didn't know?
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