Oh dear I just loaded a save from 2018 and there is a LOT of new content since then
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I actually somewhat take issue with claiming a score which the game itself is incapable of registering, computing or displaying
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"Oh sure the game caps at 99,999 but it *would* say I got a billion points, if it was a different game which handled scoring differently"
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"The most you can get on the archery minigame is 20 bullseyes, but I kept firing at the bullseye while the quiver was empty, so, technically"
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I mean if someone wants to reprogram Garfield for the Atari 2600 to handle arbitrary integer arithmetic, I would have no problem with that
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Here's a less abstract example. Super Mario 64 won't let you collect more than 999 coins in a level, or record a total over 255. I *guess* you can keep counting beyond that point if you want?https://www.youtube.com/watch?v=dokE1J5wlhE …
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In bowling, after 12 strikes in a row, you have a perfect 300 points and the game is over. You can keep counting strikes and/or points after that if you like, but you're no longer playing the same game as everybody else, or following the same rules
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I guess the flip side of it is that videogames are so broadly diverse and weird that it's really down to the community surrounding each individual game to make up competition rules which make the most sense for their purpose
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"For competition purposes, we consider all scores to be multiplied by a trillion"
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Anyway here's Giga Wing 2, which was the highest-scoring game I was aware of prior to Cookie Clickerhttps://www.youtube.com/watch?v=CsCx8wUF3bg …
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