Nowhere is this clearer than in the Architect scene. Here, we learn that Neo exists to encapsulate the errors introduced by the human need for free will/choice, and that he is part of a repeating cycle of destruction/recreation. He then CHOOSES to break that cycle, ending the war
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This basic concept is SOLID. This is the core of a single, solid movie. Act one: Neo has questions: why does he exist, and why is the war not over? Act two: Neo finds out he is part of a repeating destructive cycle. Act three: he breaks it
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But there's so much other stuff going on in the movies that this solid core gets stuck in a terse infodump with the Architect, without even the compelling CGI Morpheus used for HIS infodumps, or Neo's nervous breakdown reaction
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And this other stuff is... not necessary. Mildly interesting but not crucial. The Merovingian and his backstory with Seraph, programs producing children, Zion internal politics, the Kid subplot...
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And more to the point: to reveal a fact like "Neo is part of a repeating cycle of destroyed and recreated Zions/Matrices" is easy to do in one line of dialogue. To reveal it through organic storytelling, and to have its revelation have impact, takes screen time and work
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Most of a movie, in fact! For me to say "The Matrix is a virtual reality which subdues humans while machines leech their energy" is equally easy. But that sentence is not a movie. I hope you can see the distinction I'm drawing between having the idea and executing the idea
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Ideas are cheap and plentiful. Have a million of them. But choose to execute few, well
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Build a big universe. Tell a small, COMPLETE story. People are still interested? Find the next story
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[looks at own work] Oh, and, uh, there's kind of an edge case where the smallest possible story in the universe you've built involves burning that entire universe down
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The Matrix sequels could have been worse. At least they grew the universe. The Star Wars sequels are properly, properly stuck right now
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Star Wars is at the other end of the spectrum. It's suffering from a desperately profound failure to build world
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Replying to @qntm
The circle of worldbuilding in VII is, somehow, actually smaller than what shows up in the movie.
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Replying to @joshdgreenberg
VII undoes the worldbuilding at the end of VI. That empire the heroes overthrew? That long-fought victory? Nah. The war continued for thirty more years
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