punk7890

@punk_7890

Digs for unused content in games, game reverse-engineer, likes to find debug menus, contributes to The Cutting Room Floor.

  British Columbia, Canada
Joined December 2017

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  1. 10 hours ago

    Found a debug menu in Hot Shots Golf 3. This lets you toggle various settings, play animations and sounds.

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  2. Oct 19

    🤔 I guess the compiler didn't remove certain code that well? We may never know.

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  3. Oct 19

    Found a debug mode in Missing Parts Side A: The Tantei Stories. This enables developer shortcuts which will toggle debug info and a debug menu. Once the code is enabled, save the game to always have it active.

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  4. Retweeted
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  5. Oct 17

    Found debug menus in Your Memories Off: Girl's Style & L no Kisetsu 2: Invisible Memories. Both contain the same debug menus. This debug menu is known to be in 7 games so far.

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  6. Oct 16

    There's also dummy data on this disc which is a trailer for Shadow of Destiny.

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  7. Oct 16

    Found a hidden debug mode in Herdy Gerdy. No cheat device needed. This allows you to change rendering settings, enable a free camera mode, play sounds and more.

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  8. Oct 13

    Found a debug menu in E'tude Prologue: Yureugoku Kokoro no Katachi. This allows you to view scenes, images and listen to voices. TCRF now has 700 PlayStation 2 pages!

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  9. Retweeted
    Oct 13
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  10. Retweeted
    Oct 12

    Happy 20th birthday to Jet Force Gemini! Games of this vintage didn't come with a ton of concept art, but we dug deep to unearth these sketches of Juno, Floyd and Mizar. Enjoy, and let us know how/when you first discovered JFG (or give it a shot in Rare Replay if you never have)!

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  11. Oct 12

    Tons and tons of debug and test options in Ueki no Housoku - Taosu ze Roberto Juudan.

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  12. Oct 10

    Found a debug menu in Zone of the Enders 2. Unfortunately, this is only found in the demo versions of the game. This can be found in the standalone Japanese version, Dengeki D57, and the OPM demo discs. Here's some codes to enable it

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  13. Retweeted
    Oct 10
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  14. Oct 8

    I added a code to the page which changes the opening new game movie to another movie. Not sure if there is anything different in the movie files.

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  15. Retweeted
    Oct 8

    As promised, here's the big update to the Marvel Land article. Lotta debug functions, unused objects, items, graphics, details on the game's region flag, and version differences.

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  16. Oct 8

    Also I forgot to note: that this build has a debug menu, but doesn't render the text. It has active controller 2 modes that switch the menu with select button.

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  17. Oct 8

    Here's some codes for the newly released Silent Hill 2 proto released by The mini map is locked behind a never enabled flag in this version with a different button combo: L2 + L3 activates it with the flag enabled.

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  18. Retweeted
    Oct 7

    Happy Halloween! Enjoy the festivities with a Silent Hill 2 prototype (v0.10)! This prototype contains various differences, and might have more to discover through hacking. Release courtesy of from Letter From Silent Heaven! Enjoy! 👻

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  19. Oct 7
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  20. Oct 7

    The Sims 2 has several developer settings. Too time consuming to try and document these all so I'll just dump them on my TCRF user page soon.

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