Pol

@poljeremias

I do real-time rendering tech for film , and I co-founded . Also, 2021 Conference Chair. From: Barcelona.

San Francisco, CA
Vrijeme pridruživanja: ožujak 2009.

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  1. 31. sij

    Check out the status of USD+Hydra in Maya.

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  2. 30. sij

    This release is huge! The teams at Pixar landed many improvements/features across the Hydra ecosystem including, a new version of HdPrman with RenderMan 23 support, Storm support for material networks and volumes, a task to output color channels, and more! See changelog for info.

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    15. sij

    Ready for the next USD release? We're getting there! 20.02 Release Candidate freshly tagged! Here's the change log:

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    Now accepting applications for our Summer 2020 Internships!

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    9. pro 2019.

    The call for submissions for is now open From Tech Art to Real-Time Graphics, this is the Games Focus at SIGGRAPH 2020

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    7. pro 2019.

    Interns! The Summer 2020 internships are posted on with the deadline to apply 2/9/20. Check out our new video, Interning at Pixar, created by two interns, Leo and Michelle.

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    3. pro 2019.
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    We're proud to announce the release of version 23, delivering significant improvements to production pipelines with robust support and new features for look development workflows, including the latest innovations for Solaris!

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    29. stu 2019.

    Curious just how much geometry one could cram in a shader, I ended up with this playable shadertoy: Ray tracing/marching, lightmap baking, manually mipmapped/filtered procedural texture atlas, physics, gameplay, UI... Shadertoy is addictive!

    Prikaži ovu nit
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    Check out what's new for including RenderMan Hydra support and the innovative look-dev toolset Solaris!

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    20. stu 2019.

    We had an amazing . Here we are writing a "shader" in a Commodore 64, thanks and the organization for putting together such a wonderful event.

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    25. stu 2019.

    The new Shader of the Week is 'Multiscale MIP Fluid' by cornusammonis :

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  14. 21. stu 2019.

    Shadertoy team at the Asia Pacific Screen Awards in Brisbane

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  15. 20. stu 2019.

    Multithreading with George ElKoura, and Mark Elendt!

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    19. stu 2019.
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  17. 14. stu 2019.

    My co-founder , Inigo Quilez , is giving one of the Keynote sessions at ! Next Wednesday at 9:30am -> “Why do I create images with mathematics - A journey of innovating in tech”.

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  18. 10. stu 2019.

    For all of you attending , we have prepared a course about multithreading, join us next Sunday (November 17th) at 11:00am at the Mezzanine Meeting Room M1. See you next week!

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  19. proslijedio/la je Tweet

    I have finally become a patron for shadertoy, a jewel and one of the best things to happen to graphics. If you are lazy like me and keep meaning to do it here is a link...

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  20. proslijedio/la je Tweet
    7. stu 2019.

    Had the pleasure of hosting George ElKoura, Lead Software Engineer at , to tell our programming team all about their technology! Thanks George 👍

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