Hello.
We’ve been working non-stop to finish up Playdate, but in the meantime, we wanted to give you a small update on our Playdate Developer Preview.
It’s lots of fun news. A #playdatedev thread:
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Oinariman () is crafting an incredible calligraphy tool that uses the crank to set the direction of your brush.
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Rob () is programming Klondike Solitaire… using the Rust language!? Unexpected. (It’s here: github.com/rtsuk/cranksta)
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RNG Party () is using Playdate’s accelerometer in a fun and inventive way! (Sometimes we forget it even has one.)
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And finally, it didn’t take long for DOOM to show up, as per tradition! This amazing effort from Nic () delighted us all — and yes, it features Crank to Chaingun™
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It’s so early! There’s too much to tweet! And not all of these projects will ship! But it has been amazing to see these devs, experienced or otherwise, get up and running quickly.
Remember: every Playdate is a dev kit. You can make your own games when you get yours. If you want.
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You can follow my journey making this game over here:
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