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Introducing Playdate, a new handheld gaming system from Panic. It fits in your pocket. It's got a black and white screen. It includes a season of brand-new games from amazing creators. Oh and… there's a crank???? play.date Yes. A thread…
A photo of the Playdate system.
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Our company has been around for a long-ass time, and we've made lots of great software. But one day we realized: we're self-funded, and there's nobody to tell us what to do. Why aren't we trying more new things?
A photo of the Panic office at dusk.
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So, we also started publishing video games. It's been fun and rewarding. First, Firewatch from , and later this year, the joyful Untitled Goose Game from .
Firewatch screenshot.
Untitled Goose Game screenshot.
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But there was another thing we'd never done. A thing that we figured would be harder than any thing we've ever done. But something that would stretch our skills and help us grow. Hardware.
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"We should build a thing!" became "let's make a game system!" became "oh and it should include a bunch of cool games!" became "we should make the games surprises!" and… well, it just grew. It wasn't long until we had a janky-but-functional prototype.
A very funny looking early prototype of Playdate, with circuit board sticking out the bottom.
The prototype shell being 3D printed.
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But we didn't know beans about mechanical engineering or industrial design. So we cold e-mailed Teenage Engineering (), a company that makes things we really love. Their spirit was infectious. They were on board. They came up with the crank.
A look at the insides of Playdate.
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But here's the trick: every game is a secret. They're all included with system, and they will be delivered to you each week, for a few months. Our dream is simple: that you wake up on new game day excited to see what you can play next.
Zipper, Crankin's Time Travel Adventure, B360, and Executive Golf DX, four games.
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We've worked on this for four years. We've learned so much — well, there was so much we didn't know. It wasn't all smooth sailing, but little by little we created this thing. And today, we're announcing it to the world, and shipping it in early 2020.
Pictures of prototypes being charged
Dave's famously old-school oscilloscope
Dave's desk
More Playdates being charged.
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(PS: there are even more surprises to reveal when Playdate goes up for sale later this year…)
The backside of Playdate.
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Have you tried any Atari paddle style games? I miss that sort of unique input. Bit Trip Beat sort of replicated it with Wii Remote rotation, and it was awesome.
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