Plastic SCM

@plasticscm

Version Control for software gourmets. Huge repos, games, locking, distributed, GUI, best merge tech in town, speed, Cloud. 13 years in business

Boecillo Tech Park
Vrijeme pridruživanja: svibanj 2008.

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  1. prije 8 sati

    New release is out! Highlights: 🍎Code Review changeset-by-changeset arrived to macOS! 🏃🏻‍♀️Plastic Protocol is now even faster as before for big trees 🕵🏽‍♀️Improved the ChannelCall logger. SysAdmins, rejoyce! 😇SSL negotiation messages are more friendly

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  2. 25. sij

    New release is out today! 📚 Better embedded documentation for de-hydrated replication 🦾 All products should perform better under heavy load thanks to new internal buffers implementation 🙏🏼 Checkout menu arrives to Gluon's Checkin view (all platforms!)

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  3. 22. sij

    And the one we launched yesterday! (2/2) Highlights: -🤯Embedded Diff + content for Gluon Windows. -🐞Lot of great fixes in some merge scenarios. -📚Documentation improvements - CLI: 'cm update' & 'cm partial update'. -🙏🏼Improvements in mergebot messages.

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  4. 22. sij

    New releases are out! (1/2) Highlights: - 🧐Cloaked and hidden changes are easier to identify through CLI. - 🐞Fixed diffing files replicated with --nodata flag. - 🖱️Fixed issues in Windows GUI - diff icon colors and a crash when closing the Sync View.

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  5. 22. sij
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  6. 31. pro 2019.

    Our best wishes for 2020!

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  7. 20. pro 2019.
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  8. 17. pro 2019.

    A new version is out, fully packed with improvements, including new network timeouts, Incoming Changes for Gluon and more:

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  9. 11. pro 2019.

    We are thinking on some changes in the overall design of the GUIs. Feedback is welcome!

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  10. 11. pro 2019.
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  11. 5. pro 2019.

    Congratulations!!! Apple's Best of the Year. Awesome!

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  12. 3. pro 2019.
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  13. 25. stu 2019.
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  14. 13. stu 2019.

    Everything should be back to normal. A deadlock hit us. Likely a bug in our code. We restarted the nodes sequentially and now everything will be back to normal. You might still experience "object locked" errors, but not checkins getting stuck. Locks will be fixed in minutes.

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  15. 13. stu 2019.

    Hi Plastic Cloud users. We are experiencing issues in the cloud service. Most likely your checkins are getting stuck and/or you're getting an "object is locked" message. We are on it.

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  16. 12. stu 2019.

    New version out fully packed with performance and proxy server improvements

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  17. 7. stu 2019.

    New version is out Yesterday we decided to unpublished the last 3 versions from last week because we found an issue in macOS. Now it is gone and details in the release notes.

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  18. 4. stu 2019.
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  19. 31. lis 2019.

    New version out today with even more improvements in Incoming Changes

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  20. 30. lis 2019.

    The new Incoming Changes is now out! 🚀🚀 This is what many game studios requested to boost their single branch workflows. Enjoy! ⚡️

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