Regarding TS & Flow: I’d choose a pure language with immutable data over an impure one with static types. State is the cause of complexity.
this is tricky - FP is a good exercise to reduce reliance on state, but modelling the real world requires state, thoughts?
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Elm’s architecture of pushing state to the system’s boundaries and stepping the pure app forward in time with Msgs works well.
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A first step is separating essential from accidental state and designing a system that separates those.
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