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Peter Howell
@peterhowell
Developer Strategy - AR/VR Apps . 2x Girl Dad. Developer of Lucifer’s Mask.
Redondo Beach, CAocul.us/2JLjbJ1Joined November 2008

Peter Howell’s Tweets

Love seeing this because it means a whole lot of folks are experiencing VR for the first time with their families. Some of my fondest holiday memories are trying a new platform for the first time and seeing my family’s reactions: NES, 486 w/ CD-ROM and Rift.
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. is a great follow for folks new to XR or who want to know about the latest and greatest SDKs/frameworks like Interaction SDK.
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I am adding resources to blog.learnxr.io and will make sure to keep it up to date with everything that I am prototyping. 💡if that sounds interesting I've added a newsletter section where you will get notified of new content weekly. Thanks everyone #AR #VR
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Great 2022 dev resource round up. Some of my favs: ⚡️Application SpaceWarp for big perf wins 👋 Interaction SDK for rapid prototyping with Hand Tracking 👥 Multiplayer Features like Destinations, Group Presence & Invites More to come in 2023!
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Our 2022 Developer Resource Roundup has you covered with the guides, demos, and best practices you need to level up development in 2023 ➡️ developer.oculus.com/blog/2022-deve
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Extra perf for Christmas! ☃️🎁🎄
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Happy to finally share that we've managed to up-clock the Quest 2 GPU for improved performance and graphics, with no changes necessary to existing software. Great work by our engineering teams to unlock more power for the Quest 2 chipset. developer.oculus.com/blog/boost-app
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Our Interaction SDK (ISDK) is a must for hand tracking prototyping. Even if you’re already familiar with hand tracking, both the ISDK Samples & First Hands apps & Unity projects have novel interactions that you can crib from.
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Our new blog post walks you through the flexible Interaction SDK components, best practices for integration, and how you can try these interactions out for yourself with downloadable demos on App Lab and Github ➡️ developer.oculus.com/blog/interacti
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The clarity of Compositor Layers in particular can almost feel like using prescription glasses for the first time. 😎 If you want to understand what's happening under the hood, 's '21 Connect talk breaks down the 2D Display Pipeline further.
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One of the lowest lift/high impact features not enough devs leverage are Compositor Layers and Super Sampling to sharpen UI & text. Our 2D Panels App demystifies rendering techniques at your disposal to mitigate aliasing, blur & flickering.
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Some awesome building blocks in here for MR. Particularly, Passthrough Room and Virtual Frame. github.com/oculus-samples
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Last year we created a showcase demo called The World Beyond to show you how Presence Platform’s suite of AI and machine learning capabilities can boost immersion and presence in VR. Now we’ve added four mini-sample scenes to make it easier for you to modify and reference code 🧵
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Sending love and support to my fellow co-workers affected by the Meta layoff today. I’ve been there before and it sucks. Feeling extra fortunate to carry on the XR torch.
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Team work make the dream work. #QuestPro
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since last year, we at the Metaverse Applications team have been working with an amazing group of developers to flex the Quest Pro's technology, enable new Mixed Reality use cases via Presence Platform, and bring you an inspired set of launch apps...🧵 twitter.com/RealityLabs/st
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Shout out to , , , & for awesome Quest Pro showings today. Hardware isn't worth much without developers betting on you and pushing the envelope.
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Wow what a day at @meta Connect! So very proud to have contributed to some of the things we unveiled today! The progress on VR and Apps for Work, Creativity, Fitness and more, is tremendous and that was on full display today. To all our developers and partners, thank you! #VR
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Excited to share this with the world today. Ergo and optics are incredible.
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behold! the first in our new line of high-end VR devices: Meta Quest Pro! featuring... 😎 premium ergonomics 🤩 Mixed Reality w/ color passthrough 🎮 self-tracked controllers w/ advanced haptics 🥞 next-generation optics 😉 natural facial expressions ⚙️ high-performance hardware
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product shot of Meta Quest Pro and Meta Quest Touch Pro Controllers
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Come work alongside myself on Cambria and more. 😎🚀🪄🎉
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I'm hiring; come join our amazing team! We're delivering the apps & content for the Metaverse / Virtual Reality that help people further themselves at work and in their personal lives. For a taste of the work we do tune into our Connect keynote (11th Oct) metacareers.com/jobs/784735376
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Building a non-gaming app for Quest? Let's chat.
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ooh and....if you are building VR or MR/AR Apps focused on Work, 3D creation, fitness/sports, mental wellness, learning, travel that are direct to consumer or hybrid (consumer+business) message me :-) #Oculus #MetaQuest #VirtualReality #mixedreality #AugmentedReality
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MR comes to life with Presence Platform. A great on-ramp to devs who want to experiment and productize.
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never been a better time to jump into Mixed Reality, which blurs the line between VR and AR 🤩🌌 here's how to get started! 👇 developer.oculus.com/presence-platf #Cambria #MetaQuest2 #mixedreality #passthrough
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If there’s only one feature you check out in , try components. It feels like a superpower.
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Design with components in Arkio. Coming to the @MetaQuestVR Store on March 31st. 🔴 Join our LIVE event on March 31st: bit.ly/Arkio-Live #VirtualReality #MixedReality #MetaQuest
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. is a step change in collaborative environment design and scene assembly. 🤯 Intuitive UX 🚀 Unity, Revit, Rhino & SketchUp import/export 🏡 Passthrough support & LiDAR import 👥 Up to 24 editors in real-time A hearty congrats to Hilmar & co. on today's launch.
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🎉 We are now officially on the @MetaQuestVR store! Download it for free and start testing it! 👇 oculus.com/experiences/qu #MetaQuest2 #OculusQuest2
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If you're a VR developer, check out my FB Connect talk, unveiling Application SpaceWarp! It can unlock a massive amount of additional CPU and GPU compute for your Quest applications. Feel free to try it out and let us know your thoughts! lnkd.in/giNASztR #Facebookconnect
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If you’re at all interested in latency, streaming & connectivity, this interview with is a great listen. Her book Fiber is well worth reading too. Think War of the Currents but today.
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I got to talk to super-smart broadband expert @scrawford about America's internet problem and how to fix it. - which is what her new book is about. amazon.com/Fiber-Coming-R itunes.apple.com/us/podcast/har
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