I'm grateful for the Rust async stuff if only because of the discussions it's prompting across the internet, I'm learning a lot about async models in other programming languages — and also the absolute bonkers stuff some programmers believe about queueing theory 
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How do you feel about queues and adding resiliency to communication between remote systems? Ie: not solving for bursts, but solving for the temporary inability to pass information that still ultimately needs to be sent? I see this as a fairly common use.
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If you need durable communication over the network, invariant of time — which implies async — then you're better off loading the message into an actually-durable system of record (i.e. a database) and having sender jobs that consume from the DB
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