More than half of the time Jeff and I record a Joy of Profiling episode, we find horrible performance problems that are going to be solved by WebRender, and that feels pretty good.
Well, except overdraw prevention, but basically yeah. It’s not clear to me that Skia is the best low-level API for 2D though. It may well be that the best low-level API for 2D looks like something in between Skia and GL (getting flashbacks to pixman here).
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I am curious about whether the hi-z trick would work well on software or if it's performance relies on dedicated hardware. What else would you take from GL? Not triangles for sure.
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You could do hierarchical Z in software. In fact I had various experiments lying around that showed that this should be possible.
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