I’m confident that GPUs are the future of typography. It’s not even that hard—people better at graphics than I am could have gone faster.
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I should put you guys in touch with the person working on some 2D path rasterization stuff for us here... Might be some interesting opportunities to share research. Interested?
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Sure, pcwalton@mozilla.com :)
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Part of this is because Android has various limits that didn't let us use 4xSSAA (haven't investigated if I can get around this). Also Pixel screens are really bad res when held up to your nose, so there's a fundamental limitation that AA can't fix for Daydream
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Yeah, I’m not sure how much of the problem is Daydream specific.
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