I’m confident that GPUs are the future of typography. It’s not even that hard—people better at graphics than I am could have gone faster.
Another obnoxious problem is that conservative rasterization is more annoying to achieve when you have perspective transforms.
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I thought that texture-based approaches like SDF or Slug would solve this annoying problem, but they don’t. Conservative rast. is necessary.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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