Question someone asked on IRC and I don't know the answer - do GPUs have the same sort of speculative execution behaviour, and does this allow leaks across GPU users (different processes, different sr-iov instances)?
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NB this talks about the "graphics pipeline" parts but I specifically avoided shader execution in that series, since at the time of writing (2011), there were several different paradigms around; this has now changed.
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Merci beaucoup!
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