It’s obvious in retrospect, but working with floats all the time has really made me appreciate defensive programming.
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All! I’m not familiar with them, and I was asking why we use double/float where we do. Sounds like underlying OS code uses double, and intermediates being in float have cause bugs for some inputs before.
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Layout in Gecko/Servo uses fixed point (1/60 px). WebRender/Pathfinder uses f32 and tries its best to work on real world inputs.
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