NV_fill_rectangle is an *absurd* hack, but it sure is useful… (TL;DR: it makes the GPU pretend all triangles are axis aligned rectangles)
(Though it might not be if I could count on geometry/tess shaders being present.)
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Yea its a shit world when you have to live without the ability to generate geometry on GPU. 'deep sigh'
Thanks. Twitter will use this to make your timeline better. UndoUndo
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