Anyone have recommendations for a 3D vector graphics library? To do things like ‘stroke and fill a cylinder at such-and-such coordinates’.
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Replying to @comex
Not sure what you mean… For fills, any 3D solution will trivially work. For strokes, draw to temp. FBO, edge detect and inflate, fill.
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Replying to @pcwalton
Well, for one thing, doing strokes right (with antialiasing) is nontrivial, as I know you have experience with :)
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But in general I’m looking for something that’s high-level where I need it (shapes, text) but not as complicated as a game engine.
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Replying to @comex
NanoVG maybe. Or wait for Pathfinder :)
9:25 PM - 11 Sep 2017
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