Using createImageBitmap to paint SVG off the main thread.
Use the extra control to avoid jank.https://jakearchibald.com/2017/lazy-async-svg/ …
-
-
Sure, but the Vulkan API is all async. I doubt any implementation would do CPU copies on the main thread.
1 reply 0 retweets 1 like
Replying to @pcwalton @andreasgal and
I guess we’ll see how mobile GPU driver manufacturers mess it up :)
10:21 AM - 9 Sep 2017
0 replies
0 retweets
2 likes
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.