Using createImageBitmap to paint SVG off the main thread.
Use the extra control to avoid jank.https://jakearchibald.com/2017/lazy-async-svg/ …
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Replying to @jaffathecake @dalmaer
This isn’t gonna be effective when GPU SVG rasterization becomes more prevalent.
2 replies 4 retweets 7 likes -
Even with a really complex SVG, like in the article?
1 reply 0 retweets 0 likes
Replying to @jaffathecake @dalmaer
Depends on the design of the rasterizer, I suppose. In WebRender’s design it won’t make a difference. Other designs, it might.
10:04 AM - 9 Sep 2017
0 replies
0 retweets
1 like
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