Using createImageBitmap to paint SVG off the main thread.
Use the extra control to avoid jank.https://jakearchibald.com/2017/lazy-async-svg/ …
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Even with a really complex SVG, like in the article?
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Depends on the design of the rasterizer, I suppose. In WebRender’s design it won’t make a difference. Other designs, it might.
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Just what we need, websites destroying our batteries with GPU access
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It's usually better for battery than doing it on the CPU. GPUs are designed for that kind of work.
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