It’s frustrating because SDF text is *so close* to being a perfect replacement for all text rendering
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Antialiasing that is problematic in most environments I have experience in.
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You can do analytic antialiasing using the trapezoidal coverage algorithm and conservative rasterization.
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Since you can tessellate a path of n vertices in O(n log n) with trapezoidation algorithm. My current area of work :)
Thanks. Twitter will use this to make your timeline better. UndoUndo
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