The more I work in this space, the more I’m convinced that all major OS’s and browsers’ 2D rendering stacks should be thrown out and redone.
I think the GPU shouldn’t have to draw regions of apps obscured by other apps, and apps’ draw commands should be batched together.
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I kinda guessed the batching, that's how Android Butter and many other systems avoid switching penalties
Thanks. Twitter will use this to make your timeline better. UndoUndo
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You end up doing more drawing then (on each composition) - normally app surfaces are only updated when out of date
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Also, not so common on desktop, but most phones have dedicated composition engines built around displaying multiple textures
End of conversation
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