The more I work in this space, the more I’m convinced that all major OS’s and browsers’ 2D rendering stacks should be thrown out and redone.
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This is all fine and well until your user wants to run a 3D game, or otherwise wants to draw something sufficiently unusual
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I didn’t mean that compositing window textures into a scene shouldn’t be supported. Only that it shouldn’t be required :)
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Hmm so you have a compositor just a finer grained one. You want to have control over the rendering instead of dealing with 3D maps ?
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I think the GPU shouldn’t have to draw regions of apps obscured by other apps, and apps’ draw commands should be batched together.
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