Where are you developing Pathfinder 2? I can only seem to find the "classic" version. Also, classic compiles fine, but demo doesn't run here
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In pcwalton/pathfinder. Pathfinder 2 is more modular; the GPU code will live in WebRender, not Pathfinder.
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In my experience, lazy initialization is a very common pattern that begs for cmpgxchg. Also works very well w/ immutable design
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Did you roll your own or use a library like https://liblfds.org/
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By "lock free data structure" you mean immutable?
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I'd also be interested to hear more - what's the data structure and is the code published?
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