How much interest would there be in licensing a standalone library that does GPU glyph rendering and advanced text layout for games?
I thought so too, but I tested it and it was incredibly fast because it only runs the FS around the edges.
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How does the tessellation work for oblique perspectives?pic.twitter.com/iWSlWComdP
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Patrick, I’d love to see how your code behaves in use-cases like this.
End of conversation
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