@Gankro @pcwalton Some of us have to ship games with that dumpster fire!
@gankro @cr88192 @spaul_gamedev Yeah, that's half the problem. The other is dubious language design decisions in C.
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@pcwalton @Gankro@spaul_gamedev I don't think it is so much dubious lang design here, but more the level of semantic ambiguities allowed... -
@cr88192 @gankro@spaul_gamedev No. Having signed int be the easiest thing to type to iterate over arrays is a language design flaw. - 2 more replies
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