@steveklabnik If I send you a web app in a .zip, you need to pass your browser special flags to run it locally.
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Replying to @Gankra_
@steveklabnik Flash animations are resolution independent and a fraction of the size of a video.1 reply 0 retweets 0 likes -
Replying to @Gankra_
@steveklabnik Flash games work everywhere with very little "broken on my system". You've used the internet, you know that's not true for web2 replies 0 retweets 0 likes -
Replying to @Gankra_
@Gankro
@steveklabnik That’s what you get when there’s only 1 implementation. But you also get the bad security consequences of monoculture.1 reply 0 retweets 1 like -
Replying to @SimonSapin
@SimonSapin@steveklabnik Yes, Flash had deeply frustrating implementation problems which I head-desked on a lot.1 reply 0 retweets 0 likes -
Replying to @Gankra_
@SimonSapin@steveklabnik If Adobe had open-sourced Flash player, I think that would have resolved most issues.2 replies 0 retweets 1 like -
Replying to @Gankra_
@Gankro
@steveklabnik I’ve heard Adobe was worried about fragmentation if we were to ship Shumway (https://github.com/mozilla/shumway/ …)1 reply 0 retweets 0 likes -
Replying to @SimonSapin
@SimonSapin@steveklabnik I'm seriously doubtful Shumway could ever be viable. The Flash VM always seemed too optimized to punt to JS.1 reply 0 retweets 0 likes -
Replying to @Gankra_
@gankro
@simonsapin@steveklabnik Disagree, but not really worth debating on Twitter.2 replies 0 retweets 1 like -
Replying to @pcwalton
@pcwalton@SimonSapin@steveklabnik just stumbled across someone arguing something similar, fwiw: https://www.reddit.com/r/linux/comments/3v4kwl/adobe_is_telling_people_to_stop_using_flash/cxkd7g1 …3 replies 0 retweets 0 likes
@gankro @simonsapin @steveklabnik I'm pretty sure 0% of the assertions in that comment are correct.
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