@pcwalton I'm neutral
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@pcwalton Not at all. I like "unique", "managed", and "borrowed" pointers for ~, @, and &. They're suggestive of how memory is managed.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton That sounds more confusing than it is currently.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton & could also be "reference", doesn't imply that there's any arithmetic you can do with it. * is already "dereference".Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton the old names are fine.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton seems appropriate to me. I think I might want ref counting in the mix somewhere still.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton neutral, doesn't make much difference imho.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton Coming from C++, managed/shared/gc-ed pointers are familiar terms, 'handles' usually more abstract, though still manually managed.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton eg. Window handles, graphics resource handles. Have malloc/free equivalents but are opaque types that may or may not be pointers.Thanks. Twitter will use this to make your timeline better. UndoUndo
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@pcwalton sounds good to me. Might help with learning.Thanks. Twitter will use this to make your timeline better. UndoUndo
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