Big Pathfinder changes just landed: * GPU compute can optionally be used for path filling. * SDL2 has been replaced with a pure-Rust windowing/surface implementation (surfman + winit). * Integrated GPU is default on multi-GPU systems. * Lots of optimizations to avoid stalls.
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Maybe I'm doing something wrong, but I follow the instructions here: https://github.com/servo/pathfinder/ … and I get: error: failed to read `C:\Users\pcwalton\Source\surfman\surfman\Cargo.toml`
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Sorry about that, fixing now!
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