(My initial guess is that Pathfinder wasn’t hitting this before because it stalled a lot. When I fix the stalls, I get kernel panics because the buffers fill up faster… not fun.)
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Looks like the problem is reusing argument buffers between different rendering commands. If you do this then it deadlocks the driver in the kernel and panics the system. Resisting the urge to go on a rant about Metal’s existence :)
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This seems really really bad. There's no way that's intentional right?
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