I've wondered this for a while, but is Pathfinder specific to a particular GPU API (e.g. Vulkan, Metal, OGL)? If so, which one? I remember seeing GLSL shaders in an earlier version but I can't find the answer in the twisty maze of crates.
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It’s got an abstraction layer with GL and Metal ports, and more could be added
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Extremely confusing that there is a pathfinder crate that seems unrelated with your stuff.
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The owner has generously given the pathfinder crate to me. I’m planning on using it a facade crate
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This amazing! Does it render also if build as WASM target? Are there examples? Thanks for making this! I was actually looking for vectors graphics solutions for Rust.
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hmm, yeah I was assuming that if there was a whole canvas-specific crate, and it mentions WebGL, it would work as a Wasm target.. however, not so clear to me just thumbing through things
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crates is unintuitive to use. i spent 30 seconds looking for the github link and found it under "repository" along side other small links likewise this is what npm does without enraging pedantics that not everything is hosted on githubpic.twitter.com/GPtxExoR51
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(this was a tweet acting to tweet to
@crates but they don't exist proper)
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May I ask why pathfinder_webgl isn't published?
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