Hit another bizarre OpenGL driver bug on macOS. It’s so tempting to just drop GL support on macOS, now that Pathfinder has a Metal backend. Sadly GL support is still in high demand…
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I think Safari WebGL is on top of Metal given what some stack trace I saw looked like, though I can't for the life of me remember where I saw it
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If Apple has a Metal implementation of OpenGL—even if it’s just the WebGL subset—I really wish they would make it a public API! It would be very helpful!
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