Interesting thought experiment: Replace the GPU triangle rasterization hardware with an axis aligned rectangle rasterizer. No triangles allowed unless you implement them yourself in the fragment shader. Would WebRender still work? (I think the answer is yes?)https://twitter.com/richgel999/status/1220920446071328769 …
-
-
For those who aren’t graphics programmers, this is like if instead of creating two functions mkdir() and rmdir(), Unix decided to just have mkdir(), but to have a function you could call beforehand to make mkdir() actually delete directories instead
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
-
Čini se da učitavanje traje već neko vrijeme.
Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.