I'm now seeing programmers describe themselves as "ex-rasterizers" on their Twitter profiles. Ray tracing is coming fast!
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Oh, please don't take it the wrong way, I was really thinking of real-time 3D games where rasterization was formerly king. I imagine there will always be interesting uses for rasterization.
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It is interesting though…we might be able to get away with simpler rasterizers in the UI space if 3D triangle rasterization is no longer needed.
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